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[HOW-TO] Instalacja sterowników dla kart ATI - Strona 2
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Temat: [HOW-TO] Instalacja sterowników dla kart ATI

  1. #11
    Avatar art4x
    art4x jest nieaktywny Sprzedawca Żywopłotów
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    Witam.

    Zgodnie z obietnicą glxgears na Radeon 9800 SE = 4600 FPS

    Pozdrawiam.
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    art4x Linux register user # 368578
    Gentoo 2006.0 Win XP
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    amd 64 Sempron 3000+ Asrock 939Dual ATAII 512MB GF 5900XT

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  3. #12
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    [quote=art4x,Oct 11 2004, 10:12 PM]
    Witam.

    >>Zgodnie z obietnicą glxgears na Radeon 9800 SE = 4600 FPS

    Jestem w szoku :/// Na moim ATI9500 mam ~1400 FPS
    ( XP2400+, 512MB RAM PC 2700, A7V333+ RAID KT 333)

    CO jest nie tak

  4. #13
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    Proszę... przyjrzyjcie sie jak wyglada instalacja ati radeon 9600 256 mb ram na moim kompie ( athlon 64 3000+, 512 mbr ram, plyta glówna GA-K8VT800):

    Plik pobieram skad podaje autor postu. A więc:


    [root@localhost seba]# rpm -Uh --force fglrx-4.3.0-3.14.1.i386.rpm
    ########################################### [100%]
    ########################################### [100%]
    *** Trying to install a precompiled kernel module.
    *** WARNING ***
    Tailored kernel module for fglrx not present in your system.
    You must go to /lib/modules/fglrx/build_mod subdir
    and execute './make.sh' to build a fully customed kernel module.
    Afterwards go to /lib/modules/fglrx and run './make_install.sh'
    in order to install the module into your kernel's module repository.
    (see readme.txt for more details.)

    As of now you can still run your XServer in 2D, but hardware acclerated
    OpenGL will not work and 2D graphics will lack performance.

    failed.
    *** Error: no kernel module build environment - please consult readme.
    *** Warning ***
    The QT based control panel application did not load in any version.
    ===
    ATI display drivers successfully installed
    please run 'fglrxconfig' now
    ===
    [root@localhost seba]# fglrxconfig

    O CO CHODZI Z TYM BLEDEM PROBUJE ROBIC JAK POWYZEJ, ALE PRZY KOMENDACH ./make.sh i
    ./make_install.sh wyskakuje bash :.....

    Moze to nei dziala, bo trzeba jadro skompilowac ale dla wesrji mandrake 10 poprosil bym o krotki opis, skad je pobrac i jak dalej konfigurowac... lub linka gdy ktos to posruszyl na foruum (kompilacja jadra)
    ================================================== ============================
    ATI - FIRE GL - BE THE CREATOR
    ================================================== ============================

    This program will create the ATI "XF86Config-4" file
    - based on your selections - for the below listed boardtypes...

    - ATI Radeon 8500 / 9100
    - ATI FireGL 8700 / 8800 / E1
    - ATI FireGL T2
    - ATI Radeon 9000
    - ATI Radeon 9200
    - ATI Radeon 9500
    - ATI Radeon 9600
    - ATI Radeon 9700
    - ATI Radeon 9800
    - ATI FireGL Z1 / X1 / X2
    - ATI Mobility M9
    - ATI Mobility FireGL 9000
    - ATI Mobility M9PLUS

    The "XF86Config-4" file usually resides in /etc/X11.


    Press [Enter] to continue, press 'q'&[Enter] or [Ctrl]+'c' to abort.






    ================================================== ============================
    Mouse
    ================================================== ============================

    Specify the mouse port type. Choose one from the following list:

    1. Serial Port
    2. PS/2 or USB with PS/2 protocol
    3. Inport Bus

    Enter the number for your port type: [2] 2







    Specify the mouse model. Choose one from the following list:

    1. PS/2 Mouse (X11 generic ps/2 mouse driver)
    2. PS/2 Wheel Mouse (X11 generic ps/2 wheel mouse driver)
    3. Microsoft Intellimouse (PS2)
    4. Microsoft IntelliMouse Explorer (PS2)
    5. Kensington ThinkingMouse (PS2)
    6. Logitech MouseManPlus (PS2)
    7. Alps Glidepoint PS/2 Touchpad
    8. Genius NetMouse
    9. Genius NetScroll

    Enter the number for your mouse model: [2] 2


    If your mouse has only two buttons, it is recommended that you enable
    Emulate3Buttons.

    Do you want to enable Emulate3Buttons (y/n)? [n] n

    Now give the full device name that the mouse is connected to, for example
    /dev/tty00 or /dev/mouse or /dev/psaux (includes IBM Laptops).

    Mouse device: [/dev/mouse]






    ================================================== ============================
    Keyboard
    ================================================== ============================

    Please select one of the following keyboard types that is the better
    description of your keyboard. If nothing really matches,
    choose 1 (Generic 101-key PC)

    1. Generic 101-key PC
    2. Generic 102-key (Intl) PC
    3. Generic 104-key PC
    4. Generic 105-key (Intl) PC
    5. Dell 101-key PC
    6. Everex STEPnote
    7. Keytronic FlexPro
    8. Microsoft Natural
    9. Northgate OmniKey 101
    10. Winbook Model XP5
    11. Japanese 106-key
    12. PC-98xx Series

    Enter a number to choose the keyboard type: [1] 2






    Please select the layout corresponding to your keyboard

    1. U.S. English
    2. U.S. English w/ISO9995-3
    3. Belgian
    4. Bulgarian
    5. Canadian
    6. Czechoslovakian
    7. German
    8. Swiss German
    9. Danish
    10. Spanish
    11. Finnish
    12. French
    13. Swiss French
    14. United Kingdom
    15. Hungarian
    16. Italian
    17. Japanese
    18. Norwegian

    Press [Enter] for the next page or
    enter the number for your keyboard layout country: 19






    ================================================== ============================
    FireGL Display Settings
    ================================================== ============================

    Quad Buffer Stereo ("Active Stereo"):

    This driver does support Quad Buffer Stereo ("Active Stereo")
    in combination with a CRT monitor (refresh rate abt. 100 to 120 Hz)
    and the appropiate stereo viewing subsystem hardware. This can be
    e.g. a shutter glasses system (infrared or wired) or an active
    polarisation device paired with passive stereo polarization glasses.

    Do you want to enable "Quad Buffer Stereo" (y/n)? [n] n






    ================================================== ============================
    TV out Configuration
    ================================================== ============================

    Do you want to enable TV out (y/n)? [n] n






    ================================================== ============================
    FireGL Screen Layout
    ================================================== ============================

    ------------------------------------------------------------------------------
    | Maximum resolution for OpenGL operation |
    | |
    | - R200 chip family (Radeon 8500-9100 Pro, FireGL 8700/8800/E1): |
    | 2048x2048 |
    | - R300 chip family (Radeon 9500-9700 Pro, FireGL T2/Z1/X1/X2): |
    | 2560x2560 |
    ------------------------------------------------------------------------------

    Choose configuration from the list below

    1. Single Head (1 screen, second dark)
    2. Laptop Mode (Ability to toggle between internal / external screen)
    3. Clone Mode (2 screens - same content)
    4. Big Desktop (2 screens - one framebuffer)
    5. Dual Head (2 screens - two drivers)

    Enter the number for your configuration: [1] 1






    ================================================== ============================
    Single Head selected
    ================================================== ============================





    ================================================== ============================
    Monitor Settings
    ================================================== ============================

    Now we want to set the specifications of the monitor(s). The two critical
    parameters are the vertical refresh rate, which is the rate at which the
    the whole screen is refreshed, and most importantly the horizontal sync rate,
    which is the rate at which scanlines are displayed.

    The valid range for horizontal sync and vertical sync should be documented
    in the manual of your monitor. If in doubt, check the monitor database
    /usr/X11R6/lib/X11/doc/Monitors to see if your monitor is there.

    Press [Enter] to continue, press 'q'&[Enter] or [Ctrl]+'c' to abort.






    You must indicate the horizontal sync range of your monitor. You can either
    select one of the predefined ranges below that correspond to industry-
    standard monitor types, or give a specific range.

    It is VERY IMPORTANT that you do not specify a monitor type with a horizontal
    sync range that is beyond the capabilities of your monitor. If in doubt,
    choose a conservative setting.

    hsync in kHz; monitor type with characteristic modes
    1. 31.5 ; up to 640x480 @ 60 Hz (VGA)
    2. 31.5 - 37.9; up to 800x600 @ 60 Hz (SVGA)
    3. 31.5 - 48.4; up to 1024x768 @ 60 Hz (XGA)
    4. 31.5 - 60.0; up to 1024x768 @ 75 Hz (XGA)
    5. 31.5 - 68.7; up to 1024x768 @ 85 Hz (XGA)
    6. 31.5 - 80.5; up to 1280x1024 @ 75 Hz (SXGA)
    7. 31.5 - 91.1; up to 1280x1024 @ 85 Hz (SXGA)
    8. Enter your own horizontal sync range

    Enter your choice (1-8): [1] 5


    You must indicate the vertical sync range of your monitor. You can either
    select one of the predefined ranges below or give a specific range.

    1. 20 - 60 (e.g. slow scan flat panels with DVI cable)
    2. 50 - 70 (VGA)
    3. 60 - 75
    4. 60 - 85
    5. 60 - 100
    6. Specify your own vertical sync range

    Enter your choice: [1] 6

    Vertical sync range: 50 - 160






    ================================================== ============================
    Display Modes
    ================================================== ============================

    The default resolution that the server will start-up with will be the first
    listed mode that can be supported by the monitor and card.
    Currently it is set to:

    "640x480" for 24-bit

    Modes that cannot be supported due to monitor or clock constraints will
    be automatically skipped by the server.

    1. Change the modes for 24-bit (24-bit color)
    2. The modes are OK, continue.

    Enter your choice: 1

    Select your modes from the following list:

    1 "640x480"
    2 "800x600"
    3 "1024x768"
    4 "1152x864"
    5 "1280x960"
    6 "1280x1024"
    7 "1400x1050"
    8 "1600x1200"
    9 "1792x1344"

    Please list the digits and characters for the modes that you want to use.
    For example, '632' selects "1280x1024" "1024x768" "800x600", with
    the default mode of "1280x1024".

    Which modes do you want? 3

    The default resolution that the server will start-up with will be the first
    listed mode that can be supported by the monitor and card.
    Currently it is set to:

    "1024x768" for 24-bit

    Modes that cannot be supported due to monitor or clock constraints will
    be automatically skipped by the server.

    1. Change the modes for 24-bit (24-bit color)
    2. The modes are OK, continue.

    Enter your choice: 2

    You can have a virtual screen (desktop), which is screen area that is larger
    than the physical screen and which is panned by moving the mouse to the edge
    of the screen. The largest resolution in the modelist is used for any of the
    listed resolution with less dimensions. Each color depth can have a
    differently-sized virtual screen. Virtual screens resolutions are set
    for each color depth separately.


    Note: This grafics adapter will always select the maximum
    x and y resolution as the default virtual desktop resolution.
    This complies with general X11 specifications. see "man XF86Config".

    Do you want to use a virtual desktop where the dimensions are bigger
    than your maximum x and y screen resolution? (y/n) [n] n











    ================================================== ============================
    Direct Rendering Interface Restrictions
    ================================================== ============================

    Please specify which restriction sheme you want to implement:

    1. no restrictions - any user has access to the OpenGL ICD
    2. limited to group 'users' - only group members can access the OpenGL ICD
    3. limited to group 'root' - only group members can access the OpenGL ICD
    4. limited to group 'video' - only group members can access the OpenGL ICD
    5. limited to group 'dri' - only group members can access the OpenGL ICD

    Enter the number for your default user restrictions: [1] 1






    ================================================== ============================
    Application Profiles
    ================================================== ============================

    Please select application specific profile:

    1. Default
    2. Individual Configuration of Capabilities
    3. Maya
    4. SOFTIMAGE|XSI
    5. SOFTIMAGE|3D
    6. Houdini 4.0
    7. Houdini 5.0
    8. Houdini 5.5

    Enter the number for your profile: [1] 1






    ================================================== ============================
    Advanced Graphics Features Settings
    ================================================== ============================

    Do you want to initialize xfree86-dga (y/n)? [n] n

    Do you want to export pseudo color visuals (y/n)? [n] n

    Do you want to synchronize buffer swaps
    with the vertical sync signal (y/n)? [n] n






    ================================================== ============================
    Full Scene Anti Aliasing (FSAA)
    ================================================== ============================

    Please select multi sample visuals you want to share:

    1 = All (Visuals for 2,4 and 6 Samples per Pixel)
    2 = Visuals for 2 Samples per Pixel
    4 = Visuals for 4 Samples per Pixel
    6 = Visuals for 6 Samples per Pixel

    Please enter: [1] 1

    Do you want to force multi sample visuals
    for every OpenGL application? (y/n)? [n] n

    Disable FSAA Gamma (y/n)? [n] n

    Customize FSAA Multi Sample Position (y/n)? [n] n






    ================================================== ============================
    Advanced OS Settings
    ================================================== ============================

    External AGPGART module:

    It is possible (but not recommended) to turn off the usage of
    built-in agp support of the provided fglrx kernel module and
    use the external AGP GART module (agpgart.o) of the Linux kernel.
    If you want to use the external module then ensure that it loads
    prior to the drivers full startup. In order to manually load the
    external agpgart module execute this on the commandline (as root):
    /sbin/insmod agpgart
    or alternatively configure your system to auto load the module.

    Do you want to use the external AGP GART module (y/n)? [n] y






    AGP Locked User Pages

    The grafics driver is able to read and write textures and bitmaps trough AGP
    mapped and locked views of the main memory for the application's mem space.
    Performing those mapping task depends on several successfull interaction steps
    with the Linux kernel. A failure in this process might lead to some messages
    in the kernel log. If these kernel functions are failing silently or in case
    of other heavy incompatibility (e.g. a new kernel memory manger) then there
    is a high chance that the system will hang as soon as the graphics adpater
    wants to read from assumed but nor really mapped memory location.

    If you do see that the advanced fgl_glxgears application halts your session
    whilst the simple glxgears does run nicely then please disable this feature.

    If you do see lots of notifications about failed kernel calls for mem locking
    then please disable this feature and re-check the kernel message log.

    Do you want to enable "AGP Locked User Pages" (y/n)? [y] y






    TLS Method: *** this only applys to the FireGL workstation boards ***

    The grafics driver supports two different methods of thread local storage.
    The first method is fast but might immediately abort when used with
    WineX, VM emulators or some other advanced programming tools.
    The second method is up to 10% slower in a few rendering cases
    but does nicely cope with any sort of exotic software.

    For more details on this topic, please see the readme.

    If not totally sure about your needs, then please select "0 - default".

    0 - default (FireGL workstation boards: fast)
    1 - fast operation (only for standard gnu C/C++ OpenGL applications)
    2 - compatible operation (for WineX, VM emulators and some profilers)

    Which storage method do you want to use? [0] 0






    ================================================== ============================
    Finish
    ================================================== ============================

    I am going to write the XF86Config-4 file now. Make sure you don't accidently
    overwrite a previously configured one.

    Shall I write it to '/etc/X11/XF86Config-4' (y/n)? y






    Probing PCI bus for a supported graphics device...
    found: RV350 (AP)
    PCI bus slot: PCI:1:0:0

    entering the detected PCI bus slot into the XF86Config-4 file.





    File has been written. Take a look at it before running 'startx'.
    Note that the XF86Config-4 file must be in one of the directories
    searched by the server (e.g. /etc/X11) in order to be used.

    Within the server press ctrl, alt and 'Num+' or 'Num-' simultaneously
    to cycle video resolutions.
    Pressing ctrl, alt and backspace simultaneously immediately exits the server.
    Use these keys if the monitor doesn't sync for a particular mode.

    For further configuration, refer to /usr/X11R6/lib/X11/doc/README.Config.

    [root@localhost seba]# lsmod
    Module Size Used by
    md5 3872 1
    ipv6 232352 6
    sg 38044 0
    sr_mod 17028 0
    snd-seq-oss 31232 0
    snd-seq-midi-event 7552 1 snd-seq-oss
    snd-seq 51024 4 snd-seq-oss,snd-seq-midi-event
    snd-pcm-oss 51812 0
    snd-mixer-oss 17952 2 snd-pcm-oss
    snd-via82xx 24128 1
    snd-pcm 93156 2 snd-pcm-oss,snd-via82xx
    snd-timer 24484 2 snd-seq,snd-pcm
    snd-ac97-codec 58148 1 snd-via82xx
    gameport 4480 1 snd-via82xx
    snd-page-alloc 11972 2 snd-via82xx,snd-pcm
    snd-mpu401-uart 7072 1 snd-via82xx
    snd-rawmidi 23616 1 snd-mpu401-uart
    snd-seq-device 8008 3 snd-seq-oss,snd-seq,snd-rawmidi
    snd 52484 12 snd-seq-oss,snd-seq-midi-event,snd-seq,snd-pcm-oss,snd-mixer-oss,snd-via82xx,snd-pcm,snd-timer,snd-ac97-codec,snd-mpu401-uart,snd-rawmidi,snd-seq-device
    soundcore 9248 2 snd
    af_packet 20520 2
    hid 53312 0
    ide-floppy 18752 0
    ide-tape 34864 0
    ide-cd 40548 0
    cdrom 37184 2 sr_mod,ide-cd
    floppy 59444 0
    8139too 23712 0
    mii 4992 1 8139too
    nls_iso8859-2 4480 4
    ntfs 85932 4
    supermount 37876 1
    amd64-agp 10440 1
    agpgart 31016 1 amd64-agp
    ehci-hcd 24196 0
    uhci-hcd 29104 0
    usbcore 99132 5 hid,ehci-hcd,uhci-hcd
    rtc 11576 0
    ext3 110408 2
    jbd 54328 1 ext3
    sd_mod 16608 0
    sata_via 4580 0
    libata 38912 1 sata_via,[permanent]
    scsi_mod 114008 4 sg,sr_mod,sd_mod,libata
    [root@localhost seba]#


    Autor pozniej pisze tak:

    4.
    Sprawdzamy przez
    #lsmod
    czy jest załadowany moduł agpgart
    i zgodnie z opisem http://www.mandrake.pl/index.php?sho...058&hl=agpgart czyli
    do /etc/modprobe.conf
    dopisujemy linijke :
    install fglrx /sbin/modprobe --ignore-install fglrx && { /sbin/modprobe nvidia-agp; /bin/true; }

    Nie wiem, czy to z konsoli, czy jak, wiec za pomoca okna odnajduje ten plik, dopisuje powyzsza linijke na dole i gdy chce zapisac, to:

    Dokument nie mógł być zapisany ponieważ nie można zapisywać do file:/etc/modprobe.conf.
    Sprawdź czy masz prawo zapisu do tego pliku lub czy jest wystarczająco dużo miejsca na dysku.

    Gdzie wylaczyc zabezpieczenie, aby moc dodac tekst do tego pliku?

    I PO RESTARCIE COS TAKIEGO:

    [seba@localhost seba]$ su root
    Password:
    [root@localhost seba]# fglrxinfo
    display: :0.0 screen: 0
    OpenGL vendor string: Mesa project: www.mesa3d.org
    OpenGL renderer string: Mesa GLX Indirect
    OpenGL version string: 1.3 Mesa 4.0.4

    [root@localhost seba]# glxinfo
    name of display: :0.0
    display: :0 screen: 0
    direct rendering: No
    server glx vendor string: SGI
    server glx version string: 1.2
    server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
    client glx vendor string: ATI
    client glx version string: 1.3
    client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
    GLX_ATI_render_texture
    GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
    OpenGL vendor string: Mesa project: www.mesa3d.org
    OpenGL renderer string: Mesa GLX Indirect
    OpenGL version string: 1.3 Mesa 4.0.4
    OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
    GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias
    glu version: 1.3
    glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    ----------------------------------------------------------------------
    0x23 24 tc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None
    0x24 24 tc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None
    0x25 24 tc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
    0x26 24 tc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
    0x27 24 dc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None
    0x28 24 dc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None
    0x29 24 dc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
    0x2a 24 dc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
    [root@localhost seba]#




    Pomocy PLEASE , juz poinstalowalem gre na ktorej mi najbardziej zalezy tj. BATTLEFIELD VIETNAM i mi chodzi tak mulowato, ze przegiecie, gorzej niz bym odpalal na starym trupie, a sadze, ze to przez brak ustawienia sterow do karty, bo ktos w dziale dotyczacej gier moweil, ze DOOM3 mu lepiej chodzil na Linuxie niz na windosie. Podobno tez ping jest zadziwiajaco niski:-p

    A tak odnosnie dystrybujci, to mialem auroxa, Fedore Cora 2 64 bit- to bylo przegiecie = abby zainstalowac x musisz miec y + z, a zeby zainstalowac z musisz miec g + e, etc. ( czekam az bedzie oficjalan Mandrake 10 64 bit). W zasadzie przy tej dystrybucji jestem najblizej, aby mi calkowice wystarczyl Linux.


    Pozdrawiam
    Ostatnio edytowane przez suncez ; 31.10.2010 o 12:38

  5. #14
    Avatar art4x
    art4x jest nieaktywny Sprzedawca Żywopłotów
    Mężczyzna
    Dystrybucja: gentoo 2006.0
    Dołączył
    Aug 2004
    Skąd
    Zambrów
    Wiek
    56
    Postów
    97
    Wątków
    3
    Downloads
    2
    Uploads
    0
    Siła Reputacji
    27
    Reputacja
    1
    Witam.

    Originally posted by kelsten @ Dzisiaj+ 10:48 AM--><div class='quotetop'>QUOTE(kelsten @ Dzisiaj @ 10:48 AM)</div><div class='quotemain'>Proszę... przyjrzyjcie sie jak wyglada instalacja ati radeon 9600 256 mb ram na moim kompie ( athlon 64 3000+, 512 mbr ram, plyta glówna GA-K8VT800):[/b]


    Przede wszystkim pytanie?
    1.Czy masz źródła kernela zainstalowane?
    Jeżeli nie to na forum znajdziesz jak to zrobić.
    2.Nie możesz zapisywać w module.conf bo tylko root może to robić.
    W konsoli su i hasło roota, a następnie najlepiej mc i przechodzisz do /etc/module.conf
    edytujesz i po sprawie.

    Powodzenia.

    PS: Druga sprawa
    <!--QuoteBegin-TB1333 @ Oct 11 2004
    @ 10:31 PM
    Jestem w szoku :/// Na moim ATI9500 mam ~1400 FPS
    ( XP2400+, 512MB RAM PC 2700, A7V333+ RAID KT 333)

    CO jest nie tak
    [/quote]

    Z moich obserwacji wynika, że ten test jest niemiarodajny.
    U mnie jest rozdzielczość ekranu ustawiona na 1024, 768
    przy innej wynik będzie inny.
    Dlatego proponuję nie przywiązywać za bardzo do niego uwagi.
    A jeżeli już to wykonywać go na całym ekranie i wtedy porównywać
    U mnie w trybie pełnoekranowym jest około 220 FPS.
    Ostatnio edytowane przez suncez ; 31.10.2010 o 12:37
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    Kompilacja kernela Bo o to chodzi Jest kilka postów ale nei wiem do ktorego sie odwolac

    Powiedz mi o co dokładnie chodiz Czy mam go skas pobrać Potem przy pomocy jakich komend zainstalowac I czy cos jakos mam w nim ustaiwac, typu rodzaj dziwku, procesora, plyty głownej Chyba ze cos przegapilem na forum, bo przydał by mi sie link do tego jak to zrobic, a dokladnie do tematu ktory opisuje tak jak isntalacje ati powyzej.


    Pozdraiwam

  7. #16
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    Originally posted by kelsten@Oct 13 2004, 11:59 AM
    Kompilacja kernela Bo o to chodzi Jest kilka postów ale nei wiem do ktorego sie odwolac

    Powiedz mi o co dokładnie chodiz Czy mam go skas pobrać
    W konsoli jako root urpmi kernel-source, albo w drakrpm czyli instalatorze
    pakietów poszukaj kernel-source w mandrake 10.0 jest to 2.6.3-7mdk

    Pozdrowienia.

    PS: Nic nie musisz kompilować tylko zainstaluj źródła.
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  8. #17
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    wpisalem tak i chce cd 3 i mu ja wkladam i bedzie instalowal. Czy to tyle Czy tylko to mialem zrobic

  9. #18
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    -11
    Originally posted by kelsten@Oct 13 2004, 01:09 PM
    wpisalem tak i chce cd 3 i mu ja wkladam i bedzie instalowal. Czy to tyle Czy tylko to mialem zrobic
    [snapback]42961[/snapback]
    wykaż troche własnej inwencji :blink:
    #################
    Raku
    http://naskarpie.futuro.pl
    --------------------------------
    Athlon XP 2.6
    Gigabyte GA-7N400-L, 1 GB RAM TwinMos DualChanel, 120+80 GB HDD, SB Audigy, Gigabyte Radeon 9600Pro, LG Flatron 700P
    @ Gentoo

  10. #19
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    Wszystko cacu panowie, już działa Ide testować swoja gierke:-p

    Dzieki za pomoc i pozdrawiam

  11. #20
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    Hmmm. Inwencja mile widziana.
    Uruchom ponownie fglrx-4.3.0-3.14.1.i386.rpm.
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